#ifndef __GENERALINCLUDE_H__
#define __GENERALINCLUDE_H__

#include "../PowerLibraryEngine/include/PowerLibraryEngine.h"
#include "../PowerLibraryEngine/core/IProgram.h"
#include "../PowerLibraryEngine/include/I2DNode.h"
#include "../PowerLibraryEngine/include/I2DFont.h"

#include "States.h"

#define FICHA_MOVEMENT_TIME			100
#define FICHA_DELETE_ENEMIES_TIME	250
#define ENEMY_MOVEMENT_TIME			500

#define FICHA_Z_POS					0.0
#define BOARD_POS_Z					0.90
#define ENEMY_Z						0.0

#define TIME_FICHA_START			2000

#endif
